Internal · Soft launch · Sep 2026
Clickable walkthroughs of the three surfaces we're building. Not production — these exist so we can argue about the right things before anyone writes code.
Session 1 · The customer
A trader sending twelve sacks from Techiman to Accra. Create, mark, scan, track, confirm.
🛵Session 2 · The operator
A tricycle operator's full day. Vehicle check, job offer, pickup scan, handoff, delivery, payout.
🖥️Session 3 · Us
Dispatch queue, live fleet, exception handling, evidence bundles, client view.
Navigate
Arrow keys, or the buttons at the bottom of each prototype.
Design notes
Press N or tap Design notes to see why each screen works the way it does.
On your phone
The two app prototypes work on a real handset — open this page on your phone and tap through.
What these are and aren't
These are interaction prototypes. They show the flow, the sequence of decisions, and the words on screen. They are deliberately not a finished visual design — no icon set, no illustration, no final typography.
Proper design work happens in October once the engineering team is onboarded and we know what we're actually shipping. What matters now is whether the flow is right, so that's all these attempt to answer.
Everything is fake data. No backend, no network calls, nothing stored.